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| | |-+  RPG for learning a language?
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Author Topic: RPG for learning a language?  (Read 920 times)
jarmel123
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« on: 02/10/10, 21:50 »

I'm thinking like stick RPG except you're dropped into a city of some foreign country (say France) and the player starts at the airport, walks outside and meets the driver that's been arranged for him. They exchange some basic French "hello", "my name is etc." (The kind of thing you learn in a "basic conversation" language lesson), then the driver takes the player to his apartment or something.
The player then has to do missions around the city and as the game progresses the vocabulary used by the player and everyone around him gets harder, with the general goal of the game being to just learn as much French as possible.

To make it more of a "learning" game rather than just a game, before each mission, even before starting the game, the user has to pass a flashcard test with the next words that are going to be used and maybe some basic grammar notes, and the player has to keep trying until he/she passes.


Any ideas/interest?
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Valerie47
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« Reply #1 on: 04/20/11, 04:46 »

great idea but I think that you should better sell it to some of the companies developing games because it's very difficult to implement such a huge part of job not having a professional team. The idea is fresh at least I haven't heard about such games.
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jaguar2
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« Reply #2 on: 07/07/11, 12:19 »

Well I have seen many games developed in Flash for the sole purpose of language learning. They include the same methods as cards etc. However your idea is unique and refreshing. Playing a RPG rather than boring card games to learn a language can be new development. Have you tried anything to practically start the project yet?
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