well, I don't want to get into the array issue, coz I've just started playing with them.
I'll tell you two things:
1) myArray.length = number of items, or childs, in the array. Remember to always set the incremental variables as temporary variables, so that they exist only within the function ( ... for(var i=0; i<myArray.length; i++) {...} ... ). This way you will avoid variable corruption between different functions.
2) for the text issue: unfortunatelly FlashMX has NOT solved the antialiassing problem. To achieve a nicely antialiassed text you MUST try-out the floating point values on both _x and _y properties. ARIAL text usually goes well on xxx.2 and yyy.5 values. If you leave it on xxx.0 and yyy.0 you will get it heavily blurred.
ON STATIC TEXT you can activate the USE DEVICE FONTS option, this will render fonts as fonts, and not as graphical objects (...so without antialiassing).
BUT remember that to use device fonts, such fonts must be installed on the user's computer, and EACH OPERATING SYSTEM HAS IT'S OWN DEFAULT FONTS.
If you use TAHOMA on your site, with a simple high-tech look, on an APPLE computer you will see your site stuffed with old scratchy fonts that look like TIMES NEW ROMAN.
ON DYNAMIC TEXT (or input text) you can activate the EMBED FONTS option, under CHARACTER... in the property inspector. Remember that font embedding takes up space, so if you'r working at a serious site, and you're keeping track of any Kb that adds to your published swf movie, you'll have to decide to use or not embedded fonts.....
Hope this lecture helped you.
There are some extreemely simple issues that so few people really know.
(one of them is the DPI thing.....I hate it, everybody is used to measure the dimensions of an image in DPI....nothing worse, as it's simply a ratio property, between the fisical resolution of the image and the dimension of the printed area.
.....so many times I see people sure about it and then get confused...it's all Photoshop's fault..... well, ok, this is not the right place.....)
have a great time, all of you! I love the Flash community!